DTA
Jump to navigation
Jump to search
DTA (DaTa Array) is a scripting language developed by Harmonix for use in the Milo game engine, similar to Lisp.
It is typically stored in plaintext with the extension ".dta", though the early version used in Amplitude (2003) is stored with the extension ".txt".
Structure
TODO: actually document the structure of dta. for now, please see this reference file