Difference between revisions of "List of Debug Builds"

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There are currently 10 Harmonix usable debug builds found, with 3 extra debug elf's being found the arks of various demos and prototypes.
 
These builds are:
 
List of debugs:
==Frequency==
==Frequency==
Frequency debugs need to be analysed more, they seem to be very simple.  
Frequency debugs need to be analysed more, they seem to be very simple.  
===July 30th 2001===
===September 26th 2001===
Internally referred to as "R179", this build has some minor menu differences to retail, and crashes while booting in PCSX2 with default settings due to an allocation size error.
Important notes:
- Full debug symbols, with [https://milo.ipg.pw/index.php/Debug_Builds#RND_Overlay Rnd Overlay] support
- Settings menu shows "swap album" button by default (retail needs a save patch to show the button)
===May 12th 2002===
==EyeToy: Antigrav==
==EyeToy: Antigrav==
===September 8th 2004===
Not much of this build has been documented yet due to the EyeToy being required to enter the game.
Not much of this build has been documented yet due to the EyeToy being required to enter the game.
==Guitar Hero==
==Guitar Hero==
This build was dumped by HiddenPalace in Project Deluge. This build has multiple alternate charts and placeholder UI.
===September 3rd 2005===
This build was dumped by HiddenPalace in Project Deluge. This build has multiple alternate charts and placeholder UI. Further info about the contents of this build can be found at [https://tcrf.net/Proto:Guitar_Hero The Cutting Room Floor Wiki]
==Guitar Hero Encore: Rocks the 80s==
==Guitar Hero Encore: Rocks the 80s==
This build was dumped by HiddenPalace in Project Deluge, This build contains the cut song "I Want Candy" and "Because, It's Midnite" in the cut Bonus Tier. It also contains a debug elf of Guitar Hero 2 on the disc.
===May 18th 2007===
This build was dumped by HiddenPalace in Project Deluge, This build contains the cut song "I Want Candy" and "Because, It's Midnite" in the cut Bonus Tier. It also contains a debug elf of Guitar Hero 2 on the disc. Further info about the contents of this build can be found at [https://tcrf.net/Proto:Guitar_Hero_Encore:_Rocks_the_80%27s The Cutting Room Floor Wiki]
==Rock Band 2==
==Rock Band 2==
===October 6th 2008===
On the 6th of February 2024, pstrick1 dumped and released a debug build of Rock Band 2 found on a RVT-R disc, The build on the disc is from the 6th of October 2008, 42 days before the final build. The disc was labelled "Date: 10/07/08, Ver: 081006, 257027, R, Rock Band 2.
On the 6th of February 2024, pstrick1 dumped and released a debug build of Rock Band 2 found on a RVT-R disc, The build on the disc is from the 6th of October 2008, 42 days before the final build. The disc was labelled "Date: 10/07/08, Ver: 081006, 257027, R, Rock Band 2.
 
==Rock Band 3==
The RND Debug font in this build does not use the vector based font like other debug builds use, this build uses one of the Wii's built in fonts instead.
===January 19th 2010===
===March 6th 2010===
===August 29th 2010===
===September 1st 2010===
===October 19th 2010===
==Dance Central==
==Dance Central==
===June 7th 2010===
This build was posted in MiloHax 1.0 before the server got deleted. Its dumper and original poster is currently unknown. The ham_version.dta states "Build: 100607" meaning 7th of June 2010, this is likely the same build shown at [https://www.youtube.com/watch?v=gJgRC4fcTUU Microsoft's E3 2010 press conference] announcing the Kinect. Due to how early the build is in the Kinects lifecycle, the build requires a prototype Kinect to be properly played, however you can still navigate around using debug commands.
This build was posted in MiloHax 1.0 before the server got deleted. Its dumper and original poster is currently unknown. The ham_version.dta states "Build: 100607" meaning 7th of June 2010, this is likely the same build shown at [https://www.youtube.com/watch?v=gJgRC4fcTUU Microsoft's E3 2010 press conference] announcing the Kinect. Due to how early the build is in the Kinects lifecycle, the build requires a prototype Kinect to be properly played, however you can still navigate around using debug commands.
==Dance Central 3==
==Dance Central 3==
===August 29th 2012===
This build was released in one of the ObscureGamer's Tera Releases. The xex and ham_version.dta is dated August 29th 2012. This build is restricted to selecting Perform, Party Time and Crew Throwdown. You can access the regular menus by doing "ui goto_screen main_screen" in the console with a USB keyboard.
This build was released in one of the ObscureGamer's Tera Releases. The xex and ham_version.dta is dated August 29th 2012. This build is restricted to selecting Perform, Party Time and Crew Throwdown. You can access the regular menus by doing "ui goto_screen main_screen" in the console with a USB keyboard.
===September 16th 2012===
This build was recovered from a Microsoft Test Kit by Waf. The build was compiled 13 minutes before final and has debug features enabled. Another .xex file was recovered called "ham_xbox_r.xex" which was compiled the same day as TU1.
==Rock Band 4==
This is the only Forge engine debug build to have surfaced, thus the debug features and design is different.

Latest revision as of 18:16, 9 October 2024


List of debugs:

Frequency

Frequency debugs need to be analysed more, they seem to be very simple.

July 30th 2001

September 26th 2001

Internally referred to as "R179", this build has some minor menu differences to retail, and crashes while booting in PCSX2 with default settings due to an allocation size error. Important notes: - Full debug symbols, with Rnd Overlay support - Settings menu shows "swap album" button by default (retail needs a save patch to show the button)

May 12th 2002

EyeToy: Antigrav

September 8th 2004

Not much of this build has been documented yet due to the EyeToy being required to enter the game.

Guitar Hero

September 3rd 2005

This build was dumped by HiddenPalace in Project Deluge. This build has multiple alternate charts and placeholder UI. Further info about the contents of this build can be found at The Cutting Room Floor Wiki

Guitar Hero Encore: Rocks the 80s

May 18th 2007

This build was dumped by HiddenPalace in Project Deluge, This build contains the cut song "I Want Candy" and "Because, It's Midnite" in the cut Bonus Tier. It also contains a debug elf of Guitar Hero 2 on the disc. Further info about the contents of this build can be found at The Cutting Room Floor Wiki

Rock Band 2

October 6th 2008

On the 6th of February 2024, pstrick1 dumped and released a debug build of Rock Band 2 found on a RVT-R disc, The build on the disc is from the 6th of October 2008, 42 days before the final build. The disc was labelled "Date: 10/07/08, Ver: 081006, 257027, R, Rock Band 2.

Rock Band 3

January 19th 2010

March 6th 2010

August 29th 2010

September 1st 2010

October 19th 2010

Dance Central

June 7th 2010

This build was posted in MiloHax 1.0 before the server got deleted. Its dumper and original poster is currently unknown. The ham_version.dta states "Build: 100607" meaning 7th of June 2010, this is likely the same build shown at Microsoft's E3 2010 press conference announcing the Kinect. Due to how early the build is in the Kinects lifecycle, the build requires a prototype Kinect to be properly played, however you can still navigate around using debug commands.

Dance Central 3

August 29th 2012

This build was released in one of the ObscureGamer's Tera Releases. The xex and ham_version.dta is dated August 29th 2012. This build is restricted to selecting Perform, Party Time and Crew Throwdown. You can access the regular menus by doing "ui goto_screen main_screen" in the console with a USB keyboard.

September 16th 2012

This build was recovered from a Microsoft Test Kit by Waf. The build was compiled 13 minutes before final and has debug features enabled. Another .xex file was recovered called "ham_xbox_r.xex" which was compiled the same day as TU1.

Rock Band 4

This is the only Forge engine debug build to have surfaced, thus the debug features and design is different.